![]() Up to 10 L-Gates can exist in a galaxy – scaled by galaxy size, and new ones cannot be constructed. Once the first L-Gate is activated, one of four things will be found, with the following weights: If an empire owns more than one system with an L-Gate, one will be randomly selected as the target of the project. Additionally, the empire will have to own a system with an L-Gate so that a special project will be added to activate the L-Gate, taking 180 days for a science ship to open the gate. ![]() Once 7 L-Gate Insights have been collected, the L-Gate Activation technology will become available for research. Once an empire acquires 5 L-Gate Insights, all other empires will be notified. ![]() Insights can be obtained by investigating certain anomalies, defeating certain enemies, researching the L-Gate Insight repeatable technology, asking the Curator Order for an insight every decade (at the cost of −5000 Energy) or, if Ancient Relics is enabled, spending 1000 Minor Artifacts to discover an L-Gate Insight with a cooldown of 10 years. Upon first encountering one, the L-Cluster entry will be added to the Situation Log, requiring the collection of 7 L-Gate Insights. With this method the L-Gate symbol will be displayed on the galaxy map and you will get the situation log entry as normal (may take a month if you already own the system).Some Black Hole systems are home to L-Gates these heavily modified gateways cannot be activated with the Gateway Activation technology. Next, select it again and paste this into your console to spawn the L-Gate:Įffect solar_system = Sadly I couldnt find a console command to trigger this manually.įirst (but not necessary), turn the system's sun into a black hole by selecting it and entering (possibly annoying) spawning it anyway, then trying to get the log entry by finding another gate somewhere in the galaxy (you only need to get vision on it once by any means), it will happen eventually. ![]() (easy) using the "observer" command, spawning it some place you have not uncovered yet, ideally at the start of the game, then going back to your empire with "play 0".Important: You have to discover a gate by natural means, you wont get the situation log entry if you just spawn one within your empire. ![]()
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